/// @description Insert description here
// You can write your code in this editor
position_x = -150
position_y = 0
event_inherited();
function active()
{
	o_Hero.shoot_type = 1
	o_Hero.fw_spec = global.fw_special+1*o_Hero.fw_level;
	 o_Hero.oldhp = o_Hero.hp

}
function active2()
{
	o_Hero.shoot_type = 1
o_Hero.fw_spec = global.fw_special+1*o_Hero.fw_level;
 o_Hero.oldhp = o_Hero.hp
}
